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| Mastermind |
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While the Biomeks are very self-sufficient on their own - the perfect fusion of mechanics, computers, and organics created quite a resilient new species - they do have their own commanders and leaders, who not only help organize and maintain the efficient Biomek culture, they help mold it to their will - and they manage a vast army of semi-intelligent robots as well. These Biomeks are called MasterMinds.
MasterMinds are infinitely useful on the battlefield. They can determine the strengths and weaknesses of enemies, help other Biomeks fight better, increase communication range, and hack into opponent's computers and networked information systems.
Perhaps most dangerous of all, MasterMinds have the ability to create (from scrap) a robot army of various size and composure. These semi-intelligent robots act on orders of the MasterMind alone, and can take on any number of roles. They cannot think for themselves (unlike Biomeks), but will follow any order given - even to destroy themselves.
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