GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
Auto Assault Left Side Auto Assault Left 2 Auto Assault Clear Auto Assault Left 2 Auto Assault Right Side
News
Guilds
Links
Forums


Buy Video Game Shirts
Mortal Sleep - Recolor
Buy Video Game Shirts
Guild Wars Game Information
Zones
Enemies
NPC's
Components

General FAQ
Gameplay FAQ
Weapons
Vehicles
Maps
Races
Classes

Guild Wars Media
Screenshots
Videos
Wallpapers

Guild Wars & GameAmp
Register
About Credibility
Top Credibility
Becoming Staff
Staff
Advertising



Buy Auto Assault

Buy Strategy Guide


Guild Wars Title Left Guild Wars Title Left

Auto Assault content   Auto Assault content
Auto Assault Clear
>
Auto Assault Clear
Auto Assault Clear Auto Assault Clear
 
Auto Assault content   Auto Assault content
Auto Assault Clear
Biomek
 
The Biomeks have embraced technology and intellect to adapt for surviving the Contamination. Like the Mutants, they now care little of the hazards of the Contamination, as they commonly replace vulnerable body parts with immune mechanized prosthetics. The essential Biomek view is that any person, place or thing that is not with them is against them. Logically, if the Biomek Order can “enhance” every suitable life-form, they can then enjoy a hard won peace: Pax Bionicus. Biomeks hate the re-emergent Humans, labeling them “The Betrayers” for their genocidal treachery of the past. The Biomek leadership has vowed to make its headquarters in “The Ark I” when the Humans have been destroyed. Elimination of Mutant-kind is also at the core of Biomek Doctrine. This concept is older than the Biomek Order itself. In fact, two centuries ago, the Mutant insurgency resulted in the creation of the original “Biomechanical Raiders.”

Available Classes:
MasterMind, Constructor, Terminator, Agent

Auto Assault Clear
Auto Assault Clear Auto Assault Clear
 
Auto Assault content   Auto Assault content
Auto Assault Clear
Humans
 
Under the organization of the Hestia Company, the remaining Humans spent many decades living underground in extensive Arks. Originally composed of the world's power elite society, Humans were responsible for the apocalyptic release of the world's cache of weapons of mass destruction in an attempt to cleanse the Earth of Contamination. The plan didn't exactly work, as Humans beginning to emerge from the Arks are discovering. Humans regard Mutants and Biomeks as vile, disgusting perverts who revel in misshaping the glorious and perfect human form. The Humans' central belief is that true humanity must be preserved at any cost.

Available Classes:
Commandos
, Engineer, Lieutenant, Bounty Hunter
Auto Assault Clear
Auto Assault Clear Auto Assault Clear
 
Auto Assault content   Auto Assault content
Auto Assault Clear
Mutants
 
"The Change came upon us quietly. Even those that would become the first of The Changed did not yet realize their destiny, the destiny brought to them when the sky rained stars upon the world. The first of us were very much like Man, only the color of our flesh separated us. It was enough. To Man our differences were plagues, The Change was an unfortunate affliction to be cured with their science. To them we were helpless victims. They did not understand The Change, or what it meant for us all. They soon learned the truth, and their folly brought the time of troubles to us all in a Night of Righteous Fire..."

Available Classes:
Champion, Archon, Shaman, Avenger

Auto Assault Clear
Auto Assault Clear Auto Assault Clear
 


Login:
Pass:
Remember Me
Forgot Password
Click HERE to create
an account.
Guild Wars Login Bottom
Video Game Advertising



Network Sites
GameAmp, Inc
Video Game Shirts

Amp WoW
Amp GW

World of Warcraft
Guild Wars
Warhammer Online
City of Heroes
City of Villains
Lineage 2
Tabula Rasa
Lord of the Rings
Vanguard: Saga of Heroes
Huxley
Spellborn
Pirates of the Burning Seas
Soul Ultimate Nation
Age of Conan
Hero's Journey
DDO Online
Gods and Heroes
Exteel


Sponsored Links
Central Florida Fishing Report
 



Auto Assault Left Side Footer Auto Assault Right Side Footer