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RPG Vault published their second Q&A Session with members of the design team. The main focus of the questions were about the in-game crafting system. Released among the screenshots was the crafting tree. Here's a snippet:
So, if I'm roaming around the world, blasting enemies, and I come across a particularly good version of that Crusader Hypercannon, I can break it, memorize the recipe, and start crafting copies for sale to NPC shopkeepers, or possibly other players. If you are a fellow crafter, even if you're selling Crusader Hypercannons, it's likely that your version will be different from mine. We hope that this will create a larger market for crafters, because it will be much easier in our game for each crafter to have a unique item for sale.
Read the full Q&A HERE!
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